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Post by Cleveland Cavaliers on Dec 25, 2009 1:45:24 GMT -5
Well quite frankly, you shouldn't be bailed out of your boneheaded moves.
Hard work pays off, you get what you put in.
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Post by Charlotte Bobcats on Dec 25, 2009 4:41:35 GMT -5
Okay I know I'm not the admin but I think OKC ought lock this topic, everything that needed to be said has been said. I think it's about 50/50, either OKC said needs to say no or we need to go to a poll...yall aren't going to change each others mind.
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Post by Boston Celtics on Dec 25, 2009 13:28:13 GMT -5
Cleveland, the way I look at it is this. It's a real life rule, and you can say that it's retarded. Our job as a GM in this virtual world is to field the best roster as we can, and this is a realistic argument. If I'm attempting to field the best roster, I need to be able to use all my assets. If there is a real life rule that grants me that, then I will use that real life rule to field my best team. And to an extent we do worry about being over/under the budget. We in this league should have a hard cap,as somebody brought up before. The real life NBA makes exceptions anyway, and if you think there's any way in hell I'm trading away Gadzuric.. then you're high. I made a deal with you back then because I was new to the league and to be honest was invested highly in one league and not this one. Notice the bonehead moves I've made. I'm not that much of an idiot. I can make legit trades, it's just going to require a bunch of time and a LITTLE bit of talent to work with. Do you realize the real life rule you keep talking about isn't used the way you want to use it? You are trying to compare apples and oranges here.
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Post by Los Angeles Clippers on Dec 25, 2009 22:39:18 GMT -5
Boston, how about player options we have in this league? We don't have real life players or agents to accept or reject those options, yet we still use them. Guess where we got the idea from? Real Life. It is a real life rule, and although it is not the exact thing as real life, the rule still works in a sim league.
Now, I realize that we still use player options in the same way that they are used IRL, but if we allow some people to be player agents in this league and then decide if a certain player would agree to a buyout, negotiate an amount specific to each player, would that make you happy? B/C that's all that's really different in the way we'd be doing it here.
IRL the player has to agree to the buyout. In the sim it is only the teams' choice.
I just think that although we might not use the buyout in the same way, it is still a valid rule and can only be used by people who have been smart enough to save up their money, which is a much harder and bigger picture to accomplish, than it is to mess up one time in a trade or signing.
To be clear, I am not asking for this rule to help my team out. I think it is good for the league, that's all, end of discussion for me.
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Post by Atlanta Hawks on Jan 7, 2010 4:26:36 GMT -5
Ok, I am still confused to how this would be bad for the league. The GMs most likely to take advantage of this are the GMs that have managed their cap room to be able to use a large chunk of it for a buyout. I haven't gone through every team yet but when I have I will post the grand total of the worst contracts in the league. Contracts that could and possibly are hurting those teams chances of improving (signing FAs, making trades, etc.) or are just absolutely horrid. We can then get a good feel for how many possible buyouts could occur per season and how "terrible" it would be for the league. I counted a grand total of 7 bad contracts. Not sure how that would hurt the league. Also, that doesn't mean those teams' GMs would buyout those contracts especially since only two of those GMs are under the cap enough to be able to buyout those players.
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Post by Sacramento Kings on Jan 17, 2010 21:34:38 GMT -5
what was the final ruling on this matter??
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Post by Los Angeles Clippers on Jan 17, 2010 21:52:34 GMT -5
There hasn't been one yet, unfortunately.
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